So things have progressed well with Khador this year. Feeling a lot more comfortable with them as a faction compared to the Swans. Thought I would do a quick summary on some of my favourite units/jacks/casters.
Old Witch - Plays very different to some of the more "Axe to Face" Khador casters, she is a battlefield control caster.
Feat - Pretty much total area denial, should allow you to threaten scenario early on and probably get the first hits on an opponent.
Spells - Murder of Crows produces a large cloud that blocks line of site, and does a low pow hit, pretty good for blocking charge lanes. Iron Flesh, great for all the usual reasons! Weald Secrets, fills a gap in the faction allowing for some good defence against shooting and jacks/units with pathfinder. Avatar of Slaughter, Hidden Path, these spells both focus on the use of OW and Scrappy, allowing for unparalleled movement, and a great buff to either her or Scrappy in melee.
She is my go to caster against Cryx, her feat and area control really make life difficult for a faction reliant on infantry and being able to charge, it is probably one of the best ways to stop eGaspy. Her ability to buff our infantry to ridiculous def with both IF and WS, makes her a great support caster.
Kayazy Assassins - These guys have won me countless games, and it is no wonder they are in the top 5 infantry units in the game. With no character restrictions to worry about, they feature in the majority of top flight Khador lists. They have stealth, high natural defence, high mat, and a reasonable p+s for infantry, the latter 2 increased significantly with gang. Of course this all gets more insane when you add the UA to the mix, giving them a further buff to def in melee, and a once per game ability to ignore models for the purpose of making charges (LOS & Movement).
They fit in pretty much any list, become truly insane with any caster that has a damage or defence buff, and really scare people!
Spriggan - Again a staple favourite of the Khador community, one of the premier non-character warjacks in the game. Armed with the usual Khador speed, def and armour, what stands out in this jack is that it is the only non-character jack in Khador with reach. With a MAT boost on the charge, a p+s 18 spear, and a formally (damn Rhuls) Khador only ability to shove models out of the way make for a great assassination piece.
Behemoth - Unique to the game, in that it has 2 cortexes! One for fighting and one for shooting. The Behemoth sports the best in killing tech, 2 rng 14 pow 14 bombards, 2 P+S 12 armour piercing fists, with the ability to fight and shoot due to the 2 cortexes. It has armour 21 and all the boxes, durable, deadly and another piece that inspires fear in your opponent!
Winter Guard Infantry - Probably the top synergy package in faction, if not the game. This is what happens when a cheap mediocre infantry unit gets stackable buffs. With a low MAT and RAT, Avg Def & Arm, short range good power gun & low P+S melee they would be not much to write home about. However they gave them a good UA, adds combined attacks, the ability to turn their guns into spray attacks in exchange for 2 Pow, and an order that gives them a def buff when they advance. Then they gave them a weapon attachment, you are allowed 3, they are essentially regular troopers but with the additional option of firing a rocket, at increased range and aoe instead of their guns. So now we are cooking? So currently 15 guys for 11 points with a good spread of abilities. Then steps in Kovnik Jozef Grigorovich, the Winter Guard Hero! Like a true legend of the war, Joe can inspire nearby troopers to amazing feats of bravery in the service of the homeland! He can give them fearless & tough, +3 Str or boosted attack rolls! This is what really makes the difference, and anyone who has faced off against this will testify that its highly unpleasant!
I plan to do some similar updates to this in the coming weeks, remember these are not tactica articles, just my thoughts on some of the units.
Good to see you back on the internet sir! you know I've got my Khador for sale right? ;)
ReplyDeleteIs this the second sign? This is the second sign isn't it? You're blogging, Shane's keeping armies and painting again...
ReplyDeleteRepent for the end is nigh!
I love you too sweety
DeleteJust make sure that you read both posts, I made 2 this evening!
ReplyDeleteThe third sign is me playing more than one game of GW in a year - it hasn't happened yet, but soon...
ReplyDeleteThe fourth is you (Mark) having a fully painted army.
Think we're safe for the time being ;)
@Shane - you're my lobster!
ReplyDelete@Pete - I have two: Deathwing and Warriors of Chaos.
@Dave - show off ;)
Excellent work Dave - you missed out the obligatory Iron Flesh for the winter guard.
ReplyDeleteYour at a great level with the Khador at the moment - I think you've managed to find the right play style for the faction and are reaping the benefits. Your 35pt Sorcha list will be remembered as a classic.
Cheers Luke, it's always good to here other people say "That list is horrible"!
ReplyDeleteThat's true about the IF, I should put that in! And maybe an eSorscha reference?
Nice write up Dave, FOR THE MOTHERLAND!
ReplyDeleteI wonder if big K will feature in your next article :-)
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ReplyDeleteCheers Nick
ReplyDeleteI think big K may well get an article on his own when I have finished the painting!
Next article of this type will probably feature IFP (both types), Greylords and Uhlans.
So what ARE your recent thoughts on Khador?
ReplyDeleteGet blogging you slacker!!